The sleepers crawl out of their pods and dress, finding themselves in a large cargo hold full of nearly a thousand other makeshift chambers, including about forty made out of coffins, and two legitimate medical cryogenic units. They find their names taped to the outside of their pods, which also match the names on the uniforms found therein. One of the two medical chambers contain a Major Sherman Cottle, the other Rear Admiral Ishida Tokugawa. Tokugawa’s pod appears to have been shattered by a fire axe sometime shortly after his internment, leaving only mummified remains and gore.
The pods themselves were linked through a series of makeshift distribution nodes and connected to a central computer and a hyper-sensitive gravity sensor, presumably to trigger a thaw when approaching a planetary body, which showed a mission time of 2,056,794, and then an error fault.
After examining an observation port, the party discovers that they’re on a ship very near a planetary body and asteroid field.
The party makes their way to the CIC and finds the ship essentially in a mothballed state, all systems shut down. The systems in the sleeper bay were set to trigger the ship’s life support to activate, and for nearly 235 years the only parts of the ship that received power were the sleeper bay and a hardened locker on a utility deck in another part of the ship.
They find a star chart with the star Persephone marked, and an X marked between Persephone and the nearest star, Bernard. Also, when Kim passes by the jump station, she has a vivid flashback:
Leaving Captain Millet and Sergeant Blake behind to continue plumbing the ship’s current status from the CIC, the party heads to the hardened locker. The door is locked with a key-code which no one in the party can remember, but the door does have the hallmarks of having been guarded at one point. They also attempt to enter an arms locker but again are unable to breach the door – the code having traditionally been rotated by the ship’s computer on a daily basis.
Returning to the CIC, Captain Millet informs the party that the ship is almost completely out of compressed gas, and they should refrain from excessive out-gassing until they can replenish the supply. Alternately, the ship’s hydrogen fuel bottles are completely full, as the collectors had been activated before the crew went to sleep. The party digs up a ship’s organization chart and then proceeds to the cargo holds adjoining the ship’s kitchens to check in on the food supply. Rough calculations of the ship’s durable goods show enough preserved food to keep the party alive for nearly a year, but likely only enough to last the full crew a few weeks.
They decide they must wake someone from the quartermaster’s department to get a handle on their limited supplies, so the party returns to the sleeper bay and examine the scripts used to manage the sleepers. It is found that the original code was meant to first wake Tokugawa and Cottle and then wake everyone else in phases, but someone had tampered with the code in attempt to make it wake a different pod first, but failed miserably, causing the party to wake instead.
The discover a way to trigger the wake cycle on individual pods, and begin first with a cook in the human services division. After the cycle completes, they open the pod to find a mummy, the cryo process having failed centuries previously. They next try to wake Petty Officer James Jenkins, the former chief of Human Services aboard ship, who dies of convulsions in the process of being revived before the party can break into the pod to help.