17 Calistril, 44 NC
The party is traveling through the dark for about two hours when they hear a thunderous sound echoing across the valley. Kagdir identifies it as two shots from a large Dwarven mortar, likely fired at short range somewhere in the vicinity of Giles’ estate.
About an hour later, Nimue notices that Snot has rejoined the party, and he relays the tale…somewhat…of how he rescued Giles and the company of Westergarde soldiers has been reduced and scattered.
The team continues on for several more hours and are ambushed by Sir Gregory, Billy Bones, and their team. With them are Gregory’s squire, a Dwarf who is obviously a shamed troll-slayer, and Syl also notices an archer hiding in the woods.
Billy asks the party, “What happened to Anastasia Altair?”
The party dissembles for a few moments. Billy promises they will leave in peace if the party will only answer with what they know. A Halfling grabs Sanorin and holds a knife to his throat, noting that the party seems to go to great lengths to protect him. Another halfling, the identical twin of the first, arrives with an unconscious Snot who had been a forward scout. Several more moments of awkward negotiations and dissembling continue, until finally Billy waves his hand and Syl, enchanted, replies.
“Anastasia Altair escaped the South under the care of Sebastien Bineau, Captain of the Knights Leopold and lived in the North under the name Anabelle Cirrus. She married Kironius Mengst and bore a child a year before her death during a raid on Hillcrest orchestrated by Ari Stonehand and Gareth Bryne.”
Billy and Sir Gregory both are quite stunned at this information. Syl follows up by saying that they have no idea where the son is, to which Billy says, “I know exactly where he is.” With another wave of his hand, the party vanishes. After they’re gone, Sanorin finds a hastily-scrawled note in his pocket, it says “Very sorry. You saved our mum at The Downs, I wouldn’t have hurt you. Sorry.”
After everyone recovers, they continue to the watchtower, which is a four-story stone structure of ancient Imperial origin, likely constructed by the Dwarves and designed to provide clear sight lines to detect barbarian invaders from the far North. The tower appears to be held by no fewer than nine to ten Westergarde soldiers under the command of an NCO. They have set up a latrine pit in the tower’s kill zone, and occasionally leave to gather firewood, but otherwise remain in the tower.
While Syl is scouting the area around the party’s camp, she encounters one of the halfling twins, who states she’s just keeping an eye on where the party is and what they’re doing, but her team is trying to figure out what to do with the information they have. Kagdir comes out and questions the girl, who has very little information about the tower except that they haven’t been warned of any danger.
The party relocates to the nearest point to the tower and begins to concoct a plan.